Thursday, April 30, 2020

Games or simulations



Games or simulations are ideal ways to motivate learning, increase active positive engagement, allows learners to learn by doing, and expands learning beyond the classroom.
Kahoot is an example of game based learning . Kahoot, is a student-response tool for all platforms, It  allows teachers to run game-like multiple-choice, , polls, sorts and open ended questions  quizzes. Teachers can create their own quizzes or find, use, and/or remix quizzes made public by others.  Questions, along with answer choices, are projected onto a classroom screen while students submit responses using an internet-connected device (computer, tablet, or phone). There is a Classic mode, which has students playing as an individual, or team mode which allows teams to play together. The quizzes can take place in real time, or be done in Challenge mode which enables students to take quizzes within a set time frame, such as for homework. The energized, game-like atmosphere comes from the use of bright colors, suspenseful music, and points awarded for response accuracy and speed. When using the mobile app on a personal device, students can see their past results, pause/resume individual quizzes, and complete homework challenges.




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