Two applications or multimedia
resources that have the potential of enhance adult education are augmented
reality and iTunesU.
Augmented reality or AR is the
technology that allows one to superimpose, sounds, images, videos clips, etc.
onto the world as one sees it; like an overly. For example, the game Pokémon Go
uses augmented reality to place 3D images in one’s reality. AR is looked at as
a futuristic technology, however, a form of it has been around for years. The heads-up
displays in many fighter aircraft go as far back as the 90s showed information
s about altitude, direction and speed of a plan and only few years later they
could show which objects in the field of view were targets.
In
the past 10 years, a number of labs and companies have created programs and
built devices that give us augmented reality. In 2009, the MIT Media Lab's
Fluid Interfaces Group presented SixthSense, a device that combined the use of
a camera, small projector, smartphone and mirror. The device hangs from the
user's chest in a lanyard fashion from the neck. Four sensor devices on the
user's fingers can be used to manipulate the images projected by SixthSense.
Today, many social media outlets have augmented reality features that allow their
user to create images with various objects superimposed into their reality. One
popular social media outlet that provides various augmented reality features is
Snapchat.
Within
education, most importantly adult education, augmented reality can enhance
adult learning by giving learners an opportunity to learn and practice various
skills without actually having the item present. For instance, a medical
student whose studying to be a surgeon can practice surgery using AR and can
reset the program if a mistake is made. This prevents having to find, let’s say
a heart to use. Once they use the real object and make a mistake they will have
to find another one to use. With AR this obstacle is avoided.
iTunes U is a multimedia
resource which is a dedicated section of
Apple's iTunes Music Store that features educational audio and video files from
universities, museums and public media organizations for free download to PCs
and mobile devices. iTunes U allows a visitor to search, download and play
educational content in the same way that they can manipulate songs, podcasts,
television shows and movies. Participating institutions include Stanford, UC
Berkeley, University of Melbourne, Texas A&M, MIT, Yale, Trinity College
Dublin and many more. I addition, iTunes U also delivers programming from
American Public Media, PBS, the Museum of Modern Art and the Smithsonian.
Material can be either be watched directly on the PC or synchronized onto a
portable media player for mobile learning. Educators can use the service to
upload coursework and lectures for easy distribution on a platform that
students are generally already competent navigating.
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